Oaths
Nine optional challenge campaigns that make the journey harder in specific ways and pay permanent combat bonuses, titles, and stack rewards.
Status: LIVE — Oaths are enabled. Disabled: account-wide reward sharing; every character earns its own Oaths.
At a glance
- Nine challenges: Unfallen, Self-Made, Adversity, Wanderer, Underdog, Dungeoneer, Privation, The Hunted, and Slow and Steady.
- Three brackets: Azeroth 1–60, Outland 60–70, and Northrend 70–80.
- Enrollment levels: 1, 60, and 70 only. You can enroll at any point during that level, even after questing or gaining XP.
- Any active Oath blocks the level-60 boost and blocks using that character as an altbot.
- NPCBots are prohibited by Unfallen, Adversity, and Underdog at every level; Dungeoneer prohibits them from level 17. Other Oaths allow normal NPCBots.
- Rewards are per character. Account-wide sharing is off.
- Titles: three campaign titles plus a mastery title for completing the same Oath in all three brackets.
- Stack rewards: completing 2, 4, 6, or 8 Oaths together grants a campaign stack bonus; completing the same set across all three brackets grants additional full-run bonuses.
- The Oaths page is authoritative. The native buff tooltip can be imprecise;
/oathsshows exact totals.
How to use
- Open
/oathsor/challengesat any level. You can also talk to an adventure guide and open the Embark on your Journey window. - Read the details for each Oath. The page shows active, eligible, failed, forfeited, completed, and next-campaign states.
- Select the Oaths you want for the current bracket. You may combine several.
- Press Start challenges when ready. Ordinary gameplay can also start the bracket automatically.
- Play the campaign. Restrictions apply immediately. Active Oaths show a cosmetic buff.
- At level 60 or 70, choose the next bracket’s Oaths before you level past that bracket. Active restrictions persist while you choose.
- At level 80, completed campaigns close. Titles, achievements, and permanent bonuses remain.
- To abandon a campaign, use the page to disable the Oath. Disabling is a forfeit, not a pause. You can reselect a forfeited Oath only while still at that campaign’s starting level.
- Failed Oaths are locked for the current campaign. Other Oaths continue independently.
You cannot enroll at level 2–59, 61–69, or 71–79. If you miss level 1, your next chance is 60.
The nine Oaths
| Oath | Restriction | Permanent reward per campaign | Mastery bonus |
|---|---|---|---|
| Unfallen | Any actual death fails the campaign. NPCBots and altbots are prohibited; fully dismiss hired bots before activating. | +1% maximum health | +1% maximum health for all three brackets |
| Self-Made | No Auction House, player trade, incoming mail items or gold, or guild bank withdrawals. Your own loot, quests, vendors, and crafts are allowed. | +1% primary attributes | +1% primary attributes |
| Adversity | Deal 40% less damage, take 200% more damage (triple damage taken), and receive 50% less healing. Pets inherit the combat penalties. NPCBots and altbots are prohibited. | +1% damage and healing | +1% damage and healing |
| Wanderer | No ordinary or temporary mounts, gliders, travel/aquatic/flight forms, or Ghost Wolf. World transport, flight paths, and required quest/encounter transportation remain allowed. | +2% movement speed | +2% movement speed |
| Underdog | Equip only grey or white items. Uncommon or better gear is prohibited; illegal items stay in your bags. NPCBots and altbots are prohibited. | +1% critical strike chance | +1% critical strike chance |
| Dungeoneer | From level 17, earn XP only through verified solo dungeon play. No other players, NPCBots, borrowed helpers, or outside support. Ordinary class pets are allowed. | +1% damage against elites and bosses | +1% damage against elites and bosses |
| Privation | Activation stores all gold you currently carry. Keep 25% of new earnings; 75% goes to reserve. Mail is blocked. | +2% earned gold | +4% earned gold for all three brackets |
| The Hunted | Scaled hunters warn and attack periodically. Hunter defeats are tracked per campaign; three defeats fail only The Hunted. | 1% reduced non-player creature damage | +1% reduced non-player creature damage |
| Slow and Steady | Final XP is reduced to 33%. Personal XP multiplier is locked to 1x. Normal bonuses, heirlooms, and rested XP apply before the reduction. | +1% armor and all resistances | +1% control-duration reduction on stuns, fears, roots, and snares |
Oath details that matter
- Unfallen: a single real death ends the campaign. A hunter defeat is still a death. Dismiss NPCBots and altbots before activating; unbinding a bot is not dismissal.
- Self-Made: you may still buy from vendors, loot corpses, complete quests, and craft. You may not use the Auction House, trade with players, receive mail items or gold, or withdraw from a guild bank.
- Adversity: damage taken is tripled, not doubled. Pets inherit the penalties, so pet classes should plan around fragile pets.
- Wanderer: you can use boats, zeppelins, flight paths, and transportation required by a quest or encounter. You cannot use a mount, glider, travel form, aquatic form, flight form, or Ghost Wolf.
- Underdog: bank illegal gear before activating. The system keeps prohibited items in your inventory rather than deleting them.
- Dungeoneer: outdoor XP and other non-dungeon XP sources are blocked from level 17. Quest XP requires verified solo dungeon provenance for every kill and item objective. A quest can be turned in outside the dungeon if its objectives were earned solo. At level 17, hired NPCBots are released and their gear is mailed back; altbots are dismissed.
- Privation: your stored wallet is returned when you disable the Oath. Reserve payouts do not count as new earnings. If your wallet is full, spend gold and use Claim reserve for the rest. Mail is fully blocked.
- The Hunted: hunters scale with your level, warn before attacking, and appear every 8–15 minutes. You get three defeats before the campaign fails. Only The Hunted fails; your other Oaths continue.
- Slow and Steady: your saved personal XP rate is preserved but forced to 1x while active. It resumes when the Oath ends. The final XP award is 33% after normal bonuses, heirlooms, and rested XP. The campaign’s final award is also reduced to 33%.
Stack rewards
Only Oaths that remain eligible and complete together count. If you select eight and fail two, the remaining six can still earn the six-Oath tier.
Within one campaign
Only the highest completed tier applies. A six-Oath clear does not also grant the two- and four-Oath bonuses.
| Completed together | Stack name | Campaign bonus |
|---|---|---|
| 2 | Twofold Trial | +1% reputation |
| 4 | Fourfold Crucible | +1% speed |
| 6 | Sixfold Burden | +1% attributes |
| 8 | The Impossible Road | +1% maximum health and +1% damage/healing |
Across all three brackets
These full 1–80 bonuses require the same Oaths to complete all three brackets on one character. They are cumulative:
| Same Oaths completed in all three brackets | Full-run bonus |
|---|---|
| 2 | +1% attributes |
| 4 | +1% damage/healing |
| 6 | +1% less NPC damage taken |
| 8 | +1% attributes, +1% maximum health, +1% damage/healing |
Mastery and full-run stack rewards must be earned by one character. Clears spread across different alts do not combine.
Titles
Each Oath has a title for each bracket and a mastery title for completing all three.
| Oath | 1–60 | 60–70 | 70–80 | Mastery |
|---|---|---|---|---|
| Unfallen | the Unfallen | the Deathless | the Unbroken | Death’s Denial |
| Self-Made | the Self-Made | the Resourceful | Master of Means | the Self-Sufficient |
| Adversity | the Hardened | the Tempered | the Relentless | the Adversary |
| Wanderer | the Wayfarer | the Farstrider | the Worldwalker | Walker of Worlds |
| Underdog | the Underdog | Against the Odds | the Triumphant | Clad in Victory |
| Dungeoneer | the Dungeoneer | the Delver | Master of Depths | the Dungeonbreaker |
| Privation | the Penniless | the Frugal | the Abstinent | Master of Fortune |
| The Hunted | the Hunted | the Elusive | the Uncatchable | the Untouchable |
| Slow and Steady | the Patient | the Steadfast | the Tireless | Master of the Long Road |
Commands & UI
| Command / UI | What it does | Notes |
|---|---|---|
/oaths | Opens the Oaths page | Any level; enrollment still only at 1, 60, 70 |
/challenges | Alias for /oaths | — |
| Adventure guide gossip | Opens the Journey window, including Challenges | Requires a fresh conversation, 8 yards, out of combat |
| Start challenges | Starts the selected bracket | Ordinary gameplay can also start it |
| Disable | Forfeits the selected active Oath | Requires confirmation |
| Claim reserve | Collects stored Privation gold after disabling | Requires wallet space |
| Refresh | Reloads the page | Use after a state change |
.oaths | Not a command | Use /oaths |
.ipstage | Not an Oaths command | Player progression selector; see 08 — Individual progression |
NPC references
| Name | Entry | Location | Role |
|---|---|---|---|
| Elyndor | 750002 | Shadowglen | Opens the Journey/Oaths window |
| Dawnguard Aelira | 750003 | Northshire Valley | Opens the Journey/Oaths window |
| Thane Brannoc | 750004 | Coldridge Valley | Opens the Journey/Oaths window |
| Seer Zarethi | 750005 | Valley of Trials | Opens the Journey/Oaths window |
| Darkcaller Maeron | 750006 | Deathknell | Opens the Journey/Oaths window |
| Huntmaster Kalu | 750007 | Camp Narache | Opens the Journey/Oaths window |
| Magister Valessa | 750008 | Sunstrider Isle | Opens the Journey/Oaths window |
| Elder Toruun | 750009 | Ammen Vale | Opens the Journey/Oaths window |
There is no dedicated Oaths NPC. The adventure guides open the same window, and /oaths works anywhere.
Tips
- Choose at level 1 before you ding 2. If you miss the level-1 window, you cannot enroll until 60.
- At 60 and 70, choose before you level. The next bracket’s Oaths must be selected while you are still at the bracket boundary.
- Do not take an Oath on a character you want to boost or use as an altbot. Any active Oath blocks both.
- Dismiss NPCBots before Unfallen, Adversity, or Underdog. Unbinding is not enough; fully dismiss them.
- Bank your gear before Underdog. Uncommon and better items cannot be equipped, and the system keeps them in your bags.
- Plan travel for Wanderer. No mount, glider, or travel form. Boats, zeppelins, taxis, and required transports still work.
- Do not enable Adversity casually. Triple damage taken and half healing is a real difficulty mode.
- For Dungeoneer, bring a class pet, not a player. Other players and NPCBots invalidate dungeon credit. Quest objectives need solo provenance.
- For Privation, do not rely on mail. Mail is blocked. Stored gold returns when you disable the Oath.
- For The Hunted, keep moving and keep cooldowns for hunters. They scale with you and arrive every 8–15 minutes, up to three defeats.
- Slow and Steady is still a normal 1x leveling experience. The final XP is 33%, but the challenge is about the journey, not a broken rate.
- A failed Oath does not end the run. The failed Oath is locked for that campaign; the rest continue and can still form a smaller stack.
- Check
/oathsfor exact totals. The buff tooltip may show a generic value. - Account-wide rewards are off. Do not expect an alt to inherit a title or bonus.
Limits and configuration
- Oaths: 9.
- Brackets: 3 — 1–60, 60–70, 70–80.
- Enrollment: level 1, 60, or 70 only; throughout that level.
- Account-wide rewards: disabled.
- Active Oath blocks: level-60 boost, altbot use.
- NPCBots blocked by: Unfallen, Adversity, Underdog always; Dungeoneer from level 17.
- Hunter interval: 480–900 seconds.
- Hunter defeats allowed: 3.
- Slow and Steady final XP: 33%; effective rate 1x.
- Stack tiers: 2, 4, 6, 8.
- Titles: 3 per Oath plus a mastery title.
- Forfeit reselection: only while still at that campaign’s starting level.
- Failed Oath: locked for the current campaign.
- Permanent rewards: remain after the Oath ends.
- Native buff tooltip: may be imprecise;
/oathsis authoritative.
Related systems
- 02 — Starting experience: boost is blocked by active Oaths
- 08 — Individual progression: bracket boundaries and stage unlocks
- 09 — Experience and rates: Slow and Steady XP rules
- 11 — Class changes: class tools for challenge runs
- 15 — NPCBots: which Oaths block bots
- 19 — Dungeons and grouping: Dungeoneer and solo dungeon credit
- 24 — UI and addons: Journey/Oaths window
- 25 — Commands, NPCs, and addons: full command list
Admin note
Live config: LevelingChallenges.Enable=1, LevelingChallenges.AccountWideRewards=0, LevelingChallenges.HunterMinSeconds=480, LevelingChallenges.HunterMaxSeconds=900, LevelingChallenges.HunterMaxDefeats=3. The C++ manager owns eligibility, failures, forfeits, hunter state, XP normalization, Privation reserves, and the persisted reward ledger; the Lua zone_selector_ui.lua only presents state and sends revision-checked requests. Do not grant rewards by editing the ledger or by applying the descriptive spell rows directly. AccountWideRewards=1 would share completions, titles, achievements, and permanent bonuses across the account; that is not the live setting. Active Oaths block boosting and altbot recruitment; Unfallen, Adversity, and Underdog always prohibit NPCBots, while Dungeoneer does so from level 17. If Oaths are disabled for new activations, existing restrictions, reserves, and earned rewards must continue to work.